We started with production way ahead of the playoff season so we had to prepare assets for all finalist candidates. We had eight different uniforms ready of which we used the four that made it into the National Championship. As we had a briefing for 14k print renderings in addition to the animation we made sure that details hold up in high res and close up.
Here's the uniforms of the teams that made it to the last round as well as 100% crops of the details we put on. This was done using ZBrush and hand modelling improving on a rough base photoscan of an outdated last seasons uniform.
This thing is a pure Houdini beauty, transforming an arbitrary geometry first into a pyramid crystal shape and then back to a glass sheet version taking all surface attributes like UVs or material seperations along the way. Redshift was used as the renderengine of choice.
On our quest for a sporty, non-jewelery kind of crystal diamond look on the Nike uniforms we went through a few iterations. Here's what we came up with on the way.
Client: Nike USA Inc. | NABD
Producer: Ashley Bay
Design Director: Noah Wilson
Director: Christian Tyroller
CD+TD: Manuel Casasola Merkle
TD: Achim August Tietz, Moritz Schwind
Effects Lead: Moritz Schwind
Modelling Leads: Jens Kindler, Lars Korb
Shading / Lighting Leads: Leo Akinbiyi, Matthias Zabiegly
3D artists: Matthias Lein, Christoph Ott, Sven Mai, Stefan Voigt, Felix Wolf, Ondrej Zunka
Compositing: Tobias Müller
Print Retouch: Elisabeth Schlichtner, Matthias Zabiegly